Digital Creativity: Difference between revisions

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[http://www.pewinternet.org/pdfs/PIP_Content_Creation_Report.pdf Content Creation Report (2004)]
[http://www.pewinternet.org/pdfs/PIP_Content_Creation_Report.pdf Content Creation Report (2004)]
[http://media.guardian.co.uk/newmedia/story/0,,1876849,00.html The Guardian (2006): Whose content is it anyway? [question of ownership, who gets the money?]





Revision as of 10:10, 30 November 2006

Narratives

Describtion of the shift from content consumption to content creation

Problems

Solutions

Structure

  • Introduction (Narrative)

Description of the Shift from content consumption to content creation


  • What is user generated content?

Definitions, Characteristics, separations, forms of UCC/examples, shades of creativity incl. copy right, Jatalla


  • Reasons/Drivers for the phenomenon of digital creativity

technological Drivers social Drivers Economic Drivers Legal/Institutional Drivers


  • The business with digital creativity

The case of YouTube, Grouper, etc.


  • Future

Prognosis for future relevance/importance of digital creativity, future scenarios Impacts on education, social life, business architectures Opportunities and Threats (transition to III.B. Digital Piracy)

Relevant Research

Primary Sources

UCC Report

Yochai Benkler: The Wealth of Networks

Wikipedia

The Guardian

Study finds Podcast use rising but small

Communication Tools and Teens, p. 14 ff.

Pew Internet Project, Generations Memo (US) (2005)

technolocigal and social context, p. 9 ff.

Emerging trends among primary school children's use of the internet (UK) (2004) [Chat&IM, P2P]

Content Creation Report (2004)

The Guardian (2006): Whose content is it anyway? [question of ownership, who gets the money?


Secondary Sources

Deutschsprachige Wikipedia - 500'000 Artikel überschritten

Interview with T. Berners-Lee: Online life will produce more creative children (2006)

Various articles about cyber psychology, incl. topics about friend networking sites (NL)