Digital Opportunities: Difference between revisions
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===Democracy & On-line Politicking=== | |||
===Social Networking=== | |||
===Learning & Literacy=== | |||
====Digital Learning==== | |||
====Incorporating the Digital in Formal Education==== | |||
===Digital Access=== | |||
see | |||
===Creativity & Production=== | |||
see [http://www.digitalnative.org/Digital_Creativity '''Digital Creativity'''] | |||
===Identity Affirmation=== | |||
see [http://www.digitalnative.org/Digital_Identity '''Digital Identity'''] | |||
==Relevant Research and Articles== | |||
'''Democracy & On-line Politicking''' | |||
[http://www.pewinternet.org/pdfs/PIP_Politics_2006.pdf Election 2006 Online, Lee Rainie and John Horrigan, Pew, 2007] | [http://www.pewinternet.org/pdfs/PIP_Politics_2006.pdf Election 2006 Online, Lee Rainie and John Horrigan, Pew, 2007] | ||
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[http://thelede.blogs.nytimes.com/2007/01/18/inch-by-inch-taking-democracy-online/ Inch by Inch Taking Democracy Online, Tom Zeller, New York Times, 2007] | [http://thelede.blogs.nytimes.com/2007/01/18/inch-by-inch-taking-democracy-online/ Inch by Inch Taking Democracy Online, Tom Zeller, New York Times, 2007] | ||
'''Entrepreneurship''' | |||
[http://money.cnn.com/2007/01/22/magazines/fortune/whatsnext_secondlife.fortune/index.htm?cnn=yes Second Life: It's Not a Game, David Kirkpatrick, FORTUNE, January 22, 2007] | [http://money.cnn.com/2007/01/22/magazines/fortune/whatsnext_secondlife.fortune/index.htm?cnn=yes Second Life: It's Not a Game, David Kirkpatrick, FORTUNE, January 22, 2007] | ||
'''Social Networking''' | |||
[http://www.leonline.com/yalsa/dopa_teens_social_networking.pdf YALSA Teens and Social Networking in the School and Public Library (2006)] | [http://www.leonline.com/yalsa/dopa_teens_social_networking.pdf YALSA Teens and Social Networking in the School and Public Library (2006)] | ||
'''Creativity & Production''' | |||
[http://www.pewinternet.org/PPF/r/166/report_display.asp Pew Internet: Teen Content Creators and Consumers (2005)] | [http://www.pewinternet.org/PPF/r/166/report_display.asp Pew Internet: Teen Content Creators and Consumers (2005)] | ||
[http://eprints.qut.edu.au/archive/00000199/01/Hartley_youth.pdf The Youth Internet Radio Network: A Research Project to Connect Youth Across Queensland Through Music, Creativity and ICT (2003)] | |||
'''Engaging the Digital in Formal Education''' | |||
[http://www.educause.edu/ir/library/pdf/erm0553.pdf Engage Me or Enrage Me - What Today's Learners Demand, Prensky (2005)] | [http://www.educause.edu/ir/library/pdf/erm0553.pdf Engage Me or Enrage Me - What Today's Learners Demand, Prensky (2005)] | ||
'''Digital Learning & Literacy''' | |||
[http://www.ischool.berkeley.edu/~dperkel/media/dperkel_literacymyspace.pdf Copy and Paste Literacy: Literacy practices in the production of a MySpace profile (Perkel, 2006)] | [http://www.ischool.berkeley.edu/~dperkel/media/dperkel_literacymyspace.pdf Copy and Paste Literacy: Literacy practices in the production of a MySpace profile (Perkel, 2006)] | ||
[http://www.edutopia.org/1709 The School of Second Life (Edutopia, 2006)] | [http://www.edutopia.org/1709 The School of Second Life (Edutopia, 2006)] | ||
[http://www.technologyreview.com/Biztech/13473/page1/ Why Heather Can Write (Technology Review, 2004)] | [http://www.technologyreview.com/Biztech/13473/page1/ Why Heather Can Write (Technology Review, 2004)] |
Revision as of 16:57, 6 March 2007
Democracy & On-line Politicking
Social Networking
Learning & Literacy
Digital Learning
Incorporating the Digital in Formal Education
Digital Access
see
Creativity & Production
Identity Affirmation
see Digital Identity
Relevant Research and Articles
Democracy & On-line Politicking
Election 2006 Online, Lee Rainie and John Horrigan, Pew, 2007
Study Illustrates Power of the Internet in Political Campaigns, San Jose Mercury News, 2007
Inch by Inch Taking Democracy Online, Tom Zeller, New York Times, 2007
Entrepreneurship
Second Life: It's Not a Game, David Kirkpatrick, FORTUNE, January 22, 2007
Social Networking
YALSA Teens and Social Networking in the School and Public Library (2006)
Creativity & Production
Pew Internet: Teen Content Creators and Consumers (2005)
Engaging the Digital in Formal Education
Engage Me or Enrage Me - What Today's Learners Demand, Prensky (2005)
Digital Learning & Literacy
Copy and Paste Literacy: Literacy practices in the production of a MySpace profile (Perkel, 2006)