Digital Opportunities: Difference between revisions
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== Activism == | == Activism == | ||
= Digital Society = | = Digital Society = | ||
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== Social Networking == | == Social Networking == | ||
= | == Entrepreneurship | ||
= Digital Education = | |||
(see [[Digital Education]]) | |||
= | = Creativity & Productivity = | ||
see [[Digital Creativity]] | (see [[Digital Creativity]]) | ||
= Relevant Research and Articles = | = Relevant Research and Articles = |
Revision as of 00:29, 13 August 2007
Civic Engagement
Online Politicking
Activism
Digital Society
Identity
see Digital Identity
Social Networking
== Entrepreneurship
Digital Education
(see Digital Education)
Creativity & Productivity
(see Digital Creativity)
Relevant Research and Articles
Online Politicking
Election 2006 Online, Lee Rainie and John Horrigan, Pew, 2007
Study Illustrates Role of the Internet in Political Campaigns, The Bivings Group, 2007
Inch by Inch Taking Democracy Online, Tom Zeller, New York Times, 2007
CyberDemocracy: Internet and the Public Sphere, Mark Poster, UC Irvine, 1995
Entrepreneurship
Second Life: It's Not a Game, David Kirkpatrick, FORTUNE, January 22, 2007
Social Networking
YALSA Teens and Social Networking in the School and Public Library - 30 Positive Uses (2006)
Don't Tell Your Parents: Schools Embrace MySpace (Wired, 2007)
Creativity & Production
Pew Internet: Teen Content Creators and Consumers (2005)
Digital Education
Engage Me or Enrage Me - What Today's Learners Demand, Prensky (2005)
Digital Literacy
Copy and Paste Literacy: Literacy practices in the production of a MySpace profile (Perkel, 2006)
The School of Second Life (Edutopia, 2006)