Digital Opportunities: Difference between revisions

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= Civic Engagement =
= Civic Engagement =
To what extent have political issues and movements been shifted online, and how are they organized on the Internet?


== Online Politicking ==  
== Online Politicking ==  
Over the past several years, the number of people seeking information about politics via the Internet has gone up significantly.  Almost all politicians now accept donations via their websites, which have become increasingly central and vital to politicians' public images, in a similar way to how MySpace artist profiles have become the official fan websites of many bands.  Politicians provide crucial information about their platforms
and updates for their campaigns online, which is widely accessible by many.  Especially for the 2008 presidential elections, candidates are developing Web 2.0 websites with highly interactive features and allow individuals to interact with others as well as the campaign. 


== Activism ==
== Activism ==
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= Digital Society =  
= Digital Society =  


== Identity ==
What are the societal, social, and personal ramifications in a world of increasingly digital interactions and communications?
 
== Identity ==  


see also: [[Digital Identity]]
see also: [[Digital Identity]]
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== Entrepreneurship ==
== Entrepreneurship ==
Mobile technology - particularly cell phones and other devices that offer Internet access on the go - is a "next big thing," in terms of the possibilities that Internet advancement presents.  People, especially youth, are going about daily life with increasingly consistent and constant connections to digital communities. 


= Digital Education =  
= Digital Education =  

Revision as of 01:38, 13 August 2007

Civic Engagement

To what extent have political issues and movements been shifted online, and how are they organized on the Internet?

Online Politicking

Over the past several years, the number of people seeking information about politics via the Internet has gone up significantly. Almost all politicians now accept donations via their websites, which have become increasingly central and vital to politicians' public images, in a similar way to how MySpace artist profiles have become the official fan websites of many bands. Politicians provide crucial information about their platforms and updates for their campaigns online, which is widely accessible by many. Especially for the 2008 presidential elections, candidates are developing Web 2.0 websites with highly interactive features and allow individuals to interact with others as well as the campaign.

Activism

Digital Society

What are the societal, social, and personal ramifications in a world of increasingly digital interactions and communications?

Identity

see also: Digital Identity

Social Networking

Entrepreneurship

Mobile technology - particularly cell phones and other devices that offer Internet access on the go - is a "next big thing," in terms of the possibilities that Internet advancement presents. People, especially youth, are going about daily life with increasingly consistent and constant connections to digital communities.

Digital Education

(see Digital Education)

Creativity & Productivity

(see Digital Creativity)

Relevant Research and Articles

Online Politicking

Election 2006 Online, Lee Rainie and John Horrigan, Pew, 2007

Study Illustrates Role of the Internet in Political Campaigns, The Bivings Group, 2007

Inch by Inch Taking Democracy Online, Tom Zeller, New York Times, 2007

Citizen Calling - an experiment to see whether mobile phones are a good way for people and Parliament to interact

CyberDemocracy: Internet and the Public Sphere, Mark Poster, UC Irvine, 1995

Entrepreneurship

Second Life: It's Not a Game, David Kirkpatrick, FORTUNE, January 22, 2007

Social Networking

YALSA Teens and Social Networking in the School and Public Library - 30 Positive Uses (2006)

Don't Tell Your Parents: Schools Embrace MySpace (Wired, 2007)

Creativity & Production

Pew Internet: Teen Content Creators and Consumers (2005)

The Youth Internet Radio Network: A Research Project to Connect Youth Across Queensland Through Music, Creativity and ICT (2003)

Digital Education

Engage Me or Enrage Me - What Today's Learners Demand, Prensky (2005)

Digital Literacy

Copy and Paste Literacy: Literacy practices in the production of a MySpace profile (Perkel, 2006)

The School of Second Life (Edutopia, 2006)

Why Heather Can Write (Technology Review, 2004)

Learning 2.0 - "an online self-discovery program that encourages the exploration of web 2.0 tools and new technologies"