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What are the societal, social, and personal ramifications in a world of increasingly digital interactions and communications? | What are the societal, social, and personal ramifications in a world of increasingly digital interactions and communications? | ||
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Mobile technology - particularly cell phones and other devices that offer Internet access on the go - is a "next big thing," in terms of the possibilities that Internet advancement presents. People, especially youth, are going about daily life with increasingly consistent and constant connections to digital communities. | Mobile technology - particularly cell phones and other devices that offer Internet access on the go - is a "next big thing," in terms of the possibilities that Internet advancement presents. People, especially youth, are going about daily life with increasingly consistent and constant connections to digital communities. | ||
==Sources== | |||
''Social Networking'' | |||
[http://www.leonline.com/yalsa/dopa_teens_social_networking.pdf YALSA Teens and Social Networking in the School and Public Library - 30 Positive Uses (2006)] | |||
[http://www.wired.com/culture/education/news/2007/04/myspaceforschool Don't Tell Your Parents: Schools Embrace MySpace (Wired, 2007)] | |||
''Entrepreneurship'' | |||
[http://money.cnn.com/2007/01/22/magazines/fortune/whatsnext_secondlife.fortune/index.htm?cnn=yes Second Life: It's Not a Game, David Kirkpatrick, FORTUNE, January 22, 2007] |
Revision as of 16:11, 27 November 2007
What are the societal, social, and personal ramifications in a world of increasingly digital interactions and communications?
Identity
see also: Digital Identity
Social Networking
Entrepreneurship
Mobile technology - particularly cell phones and other devices that offer Internet access on the go - is a "next big thing," in terms of the possibilities that Internet advancement presents. People, especially youth, are going about daily life with increasingly consistent and constant connections to digital communities.
Sources
Social Networking
YALSA Teens and Social Networking in the School and Public Library - 30 Positive Uses (2006)
Don't Tell Your Parents: Schools Embrace MySpace (Wired, 2007)
Entrepreneurship Second Life: It's Not a Game, David Kirkpatrick, FORTUNE, January 22, 2007