Youth and Media Berkman Center for Internet & Society University of St. Gallen

Main menu

Skip to primary content
Skip to secondary content
  • About
  • Teaching and Outreach
    • Learning Experiences
    • Digital Literacy Resource Platform
    • Fair Use Resources
    • Ambassadorial Program
    • Workshops
      • Information Quality & News Literacy
        • Freshman Seminar
        • LAMPcamp
        • Press Pass TV
      • Social/Emotional Learning & Online Relationships
        • TechGirls
        • Hyde Square Task Force
        • After School Matters, Free Spirit Media, and Umoja Youth Builders
    • Curricular Modules
      • Information Quality & News Literacy Modules
      • Social-Emotional Learning & Online Relationships Modules
  • Team
    • Core
      • Past
    • Advisors
    • Artists in Residence
      • Rebecca Smith
    • Youth and Media Network
    • Interns
      • Interns 2010
      • Interns 2011
      • Interns 2012
      • Interns 2014
      • Interns 2015
      • Interns 2017
      • Interns 2018
  • Projects
    • Special Initiatives and Projects
      • Digital Economy
      • Information Quality
      • Well-Being
        • Online Conversations
    • Past Projects
      • Born This Way Foundation Partnership
        • Report: Bullying in a Networked Era
        • Infographic: Mount Empowermore
        • Infographic: Degrees of Meanness
      • Digital Natives
      • Youth in Developing Countries – Country Studies
  • Publications
    • Papers
      • All
      • Urs Gasser
      • Sandra Cortesi
    • Research Briefs: News & News Literacy
    • Videos
      • About the Lab, the Vision, Research on Youth, and the Team
      • Videos By And About The Summer Interns 2011
      • Videos By and About the Summer Interns 2012
      • Born Digital Book Chapters
      • Exploring Children’s Digital Safety in Developing Nations
      • Learners’ Perspective on Digital Learning Resources
  • Get Involved
  • Contact Us
  • CAS (179 of 179)
  • CAS (178 of 179)
  • CAS (177 of 179)
  • CAS (176 of 179)
  • CAS (175 of 179)
  • CAS (174 of 179)
  • CAS (173 of 179)
  • CAS (172 of 179)
  • CAS (171 of 179)
  • CAS (170 of 179)
  • CAS (169 of 179)
  • CAS (168 of 179)
  • CAS (167 of 179)
  • CAS (166 of 179)
  • CAS (165 of 179)
  • CAS (164 of 179)
  • CAS (163 of 179)
  • CAS (162 of 179)
  • CAS (161 of 179)
  • CAS (160 of 179)
  • CAS (159 of 179)
  • CAS (158 of 179)
  • CAS (157 of 179)
  • CAS (156 of 179)
  • CAS (155 of 179)
  • CAS (154 of 179)
  • CAS (153 of 179)
  • CAS (152 of 179)
  • CAS (151 of 179)
  • CAS (150 of 179)
  • CAS (149 of 179)
  • CAS (148 of 179)
  • CAS (147 of 179)
  • CAS (146 of 179)
  • CAS (145 of 179)
  • CAS (144 of 179)
  • CAS (143 of 179)
  • CAS (142 of 179)
  • CAS (141 of 179)
  • CAS (140 of 179)
  • CAS (139 of 179)
  • CAS (138 of 179)
  • CAS (137 of 179)
  • CAS (136 of 179)
  • CAS (135 of 179)
  • CAS (134 of 179)
  • CAS (133 of 179)
  • CAS (132 of 179)
  • CAS (131 of 179)
  • CAS (130 of 179)

Past Projects

Projects > Past Projects
  • Born This Way Foundation Partnership
    • Report: Bullying in a Networked Era
    • Infographic: Mount Empowermore
    • Infographic: Degrees of Meanness
  • Digital Natives
  • Explore on Medium:

    How Youth Are Reinventing Instagram and Why Having Multiple Accounts Is Trending
    Today’s social media landscape offers a crucial space for youth to interact with others, form and maintain relationships, and develop media relevant attitudes, skills, norms, and practices. Rich in visual and audiovisual content, and with an array of opportunities to engage in identity exploration, creative expression, and building and curating audiences and networks, the social media environment is multifaceted and complex.
    Extended Reality. The Potential of Augmented, Virtual, and Mixed Reality Experiences for Remote Teaching and Learning
    There are a variety of XR tools that can be explored in remote environments that may help improve the teaching and learning experience, enhance students’ motivation and engagement, or simply make a learning activity more novel or fun.
    How Youth Are Contributing to the Digital Economy and Why Their Participation Is More Important Than Ever
    Youth are participating in the digital economy through their mediated activities on web platforms and mobile apps. By doing so, they create value for cultural goods, brands, and companies and, in some cases, for themselves. However, youth participation in this economy varies according to gender, race, and socioeconomic status, and is shaped by the structural inequalities that exist in contemporary societies.

    Resources for Educators:

    The Digital Citizenship+ Resource Platform
    It is becoming increasingly important for youth to develop skills to navigate the digital world. Use any of our (free) learning activities on the DCRP, many of which require limited Internet access, as an inspiration to guide your teaching around digital skills and encourage self-directed learning! The Digital Citizenship+ (Plus) Resource Platform (DCPR) (previously called the Digital Literacy Resource Platform (DLRP)) is an evolving collection of learning experiences, visualizations, and other educational resources (collectively referred to as “tools”) designed and maintained by the Youth and Media team. You can you use the DCRP to learn about different areas of youth’s (ages 11-18) digitally connected life. Learn more at https://dcrp.berkman.harvard.edu/about.
    Proudly powered by WordPress